<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Solid Order Devlog - itch.io</title><link>https://faethon7.itch.io/solid-order</link><description>Turn-based strategy RPG with complex combat</description><item><guid>https://faethon7.itch.io/solid-order/devlog/787126/release-update</guid><title>Release update</title><link>https://faethon7.itch.io/solid-order/devlog/787126/release-update</link><pubDate>Sat, 24 Aug 2024 05:23:21 GMT</pubDate><category>devlog</category><description><![CDATA[<p>QTE colors are now brighter and swing bar color changed to blue Fixed bug with only one weapon being selectable (i can&#039;t believe i missed that) Fixed trial reward name display Fixed other minor bugs...</p>]]></description></item><item><guid>https://faethon7.itch.io/solid-order/devlog/756144/early-access-update-2</guid><title>Early access update #2</title><link>https://faethon7.itch.io/solid-order/devlog/756144/early-access-update-2</link><pubDate>Thu, 27 Jun 2024 20:05:51 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Weapons&#039; stun values are increased Trial rewards are increased and now displayed Improved enemy AI Added bleeding , a status effect exclusive for swords Statuses now have descriptions on hover Fixed v...</p>]]></description></item><item><guid>https://faethon7.itch.io/solid-order/devlog/755075/early-access-update-1</guid><title>Early access update #1</title><link>https://faethon7.itch.io/solid-order/devlog/755075/early-access-update-1</link><pubDate>Tue, 25 Jun 2024 18:13:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added wiki section with some information Added order options (not yet balanced) Added option to reset your progress Slightly nerfed the first level Fixed infinite stamina bug Fixed halberd obtaining b...</p>]]></description></item></channel></rss>